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3 | |
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3dveins |
Rewrite layer veins to expand in 3D space. |
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a | |
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adaptation |
Adjust a unit's cave adaptation level. |
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add-recipe |
Add crafting recipes to a civ. |
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add-spatter (plugin) |
Add poisons and magical effects to weapons. |
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add-thought |
Adds a thought to the selected unit. |
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agitation-rebalance |
Make agitated wildlife and cavern invasions less persistent. |
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allneeds |
Summarize the cumulative needs of a unit or the entire fort. |
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animal-control |
Quickly view, butcher, or geld groups of animals. |
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aquifer |
Add, remove, or modify aquifers. |
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armoks-blessing |
Bless units with superior stats and traits. |
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assign-attributes |
Adjust physical and mental attributes. |
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assign-beliefs |
Adjust a unit's beliefs and values. |
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assign-facets |
Adjust a unit's facets and traits. |
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assign-goals |
Adjust a unit's goals and dreams. |
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assign-minecarts |
Assign minecarts to hauling routes. |
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assign-preferences |
View or adjust a unit's preferences. |
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assign-skills |
Adjust a unit's skills. |
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autobutcher |
Automatically butcher excess livestock. |
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autocheese |
Schedule cheese making jobs based on milk reserves. |
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autochop |
Auto-harvest trees when low on stockpiled logs. |
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autoclothing |
Automatically manage clothing work orders. |
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autodump |
Instantly gather or destroy items marked for dumping. |
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autodump-destroy-here |
Destroy items marked for dumping under the keyboard cursor. |
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autofarm |
Automatically manage farm crop selection. |
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autofish |
Auto-manage fishing labors to control your stock of fish. |
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autolabor |
Automatically manage dwarf labors. |
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autonestbox |
Auto-assign egg-laying adult female pets to nestbox zones. |
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autonick |
Give dwarves random unique nicknames. |
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autoslab (plugin) |
Automatically engrave slabs for ghostly citizens. |
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alltraffic |
Set traffic designations for every single tile of the map. |
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b | |
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ban-cooking |
Protect useful items from being cooked. |
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blueprint |
Record a live game map in a quickfort blueprint. |
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brainwash |
Set the personality of a dwarf to an ideal. |
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build-now |
Instantly completes building construction jobs. |
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buildingplan |
Plan building layouts with or without materials. |
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burial |
Create tomb zones for unzoned coffins. |
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burrow |
Quickly adjust burrow tiles and units. |
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bprobe |
Display low-level properties of the selected building. |
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c | |
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caravan |
Adjust properties of caravans on the map. |
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catsplosion |
Cause pregnancies. |
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changeitem |
Change item material, quality, and subtype. |
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changelayer |
Change the material of an entire geology layer. |
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changevein |
Change the material of a mineral inclusion. |
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cleanconst |
Cleans up construction materials. |
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cleaners (plugin) |
Provides commands for cleaning spatter from the map. |
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clean |
Removes contaminants. |
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cleanowned |
Confiscates and dumps garbage owned by dwarves. |
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clear-smoke |
Removes all smoke from the map. |
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clear-webs |
Removes all webs from the map. |
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colonies |
Manipulate vermin colonies and hives. |
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combat-harden |
Set the combat-hardened value on a unit. |
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combine |
Combine items that can be stacked together. |
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confirm |
Adds confirmation dialogs for destructive actions. |
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createitem |
Create arbitrary items. |
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cursecheck |
Check for cursed creatures. |
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cprobe |
Display low-level properties of the selected unit. |
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d | |
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deathcause |
Find out the cause of death for a creature. |
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deep-embark |
Start a fort deep underground. |
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deramp |
Removes all ramps designated for removal from the map. |
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dig (plugin) |
Provides commands for designating tiles for digging. |
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digv |
Designate all of the selected vein for digging. |
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digvx |
Dig a vein across z-levels, digging stairs as needed. |
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digl |
Dig all of the selected layer stone. |
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diglx |
Dig layer stone across z-levels, digging stairs as needed. |
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digcircle |
Designate circles. |
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digtype |
Designate all vein tiles of the same type as the selected tile. |
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digexp |
Designate dig patterns for exploratory mining. |
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dig-now |
Instantly complete dig designations. |
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diplomacy |
View or alter diplomatic relationships. |
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dwarfvet |
Allow animals to be treated at hospitals. |
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e | |
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elevate-mental |
Set mental attributes of a dwarf to an ideal. |
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elevate-physical |
Set physical attributes of a dwarf to an ideal. |
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emigration |
Allow dwarves to emigrate from the fortress when stressed. |
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empty-bin |
Empty the contents of containers onto the floor. |
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exterminate |
Kill things. |
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extinguish |
Put out fires. |
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f | |
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fastdwarf |
Citizens walk fast and and finish jobs instantly. |
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feature |
Control discovery flags for map features. |
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fillneeds |
Temporarily satisfy the needs of a unit. |
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filltraffic |
Set traffic designations using flood-fill starting at the cursor. |
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firestarter |
Lights things on fire. |
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fix/blood-del |
Removes unusable liquids from caravan manifests. |
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fix/civil-war |
Removes a civil war. |
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fix/corrupt-jobs |
Removes jobs with an id of -1 from units. |
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fix/dead-units |
Remove dead units from the list so migrants can arrive again. |
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fix/drop-webs |
Make floating webs drop to the ground. |
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fix/dry-buckets |
Allow discarded water buckets to be used again. |
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fix/empty-wheelbarrows |
Empties stuck items from wheelbarrows. |
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fix/engravings |
Fixes unengravable corrupted tiles so they are able to be engraved. |
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fix/general-strike |
Prevent dwarves from getting stuck and refusing to work. |
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fix/loyaltycascade |
Halts loyalty cascades where dwarves are fighting dwarves. |
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fix/noexert-exhaustion |
Prevents NOEXERT units from getting tired when training. |
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fix/occupancy |
Fix phantom occupancy issues. |
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fix/ownership |
Fixes ownership links. |
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fix/population-cap |
Ensure the population cap is respected. |
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fix/protect-nicks |
Fix nicknames being erased or not displayed. |
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fix/retrieve-units |
Allow stuck offscreen units to enter the map. |
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fix/stable-temp |
Solve FPS issues caused by fluctuating temperature. |
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fix/stuck-instruments |
Allow bugged instruments to be interacted with again. |
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fix/stuck-merchants |
Dismiss merchants that are stuck off the edge of the map. |
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fix/stuck-squad |
Allow squads and messengers to rescue lost squads. |
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fix/stuck-worship |
Prevent dwarves from getting stuck in Worship! states. |
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fix/stuckdoors |
Allow doors that are stuck open to close. |
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fix/wildlife |
Moves stuck wildlife off the map so new waves can enter. |
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flows |
Counts map blocks with flowing liquids. |
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forbid |
Forbid and list forbidden items on the map. |
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force |
Trigger in-game events. |
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forceequip |
Move items into a unit's inventory. |
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full-heal |
Fully heal the selected unit. |
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g | |
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gaydar |
Shows the sexual orientation of units. |
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geld |
Geld and ungeld animals. |
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getplants |
Designate trees for chopping and shrubs for gathering. |
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gui/aquifer |
View, add, remove, or modify aquifers. |
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gui/autobutcher |
Automatically butcher excess livestock. |
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gui/autochop |
Auto-harvest trees when low on stockpiled logs. |
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gui/autodump |
Teleport or destroy items. |
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gui/autofish |
Auto-manage fishing labors to control your stock of fish. |
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gui/biomes |
Visualize and inspect biome regions on the map. |
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gui/blueprint |
Record a live game map in a quickfort blueprint. |
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gui/civ-alert |
Quickly get your civilians to safety. |
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gui/confirm |
Configure which confirmation dialogs are enabled. |
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gui/create-item |
Summon items from the aether. |
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gui/design |
Design designation utility with shapes. |
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gui/family-affairs |
Manage romantic relationships and generate pregnancies. |
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gui/journal |
Fort journal with a multi-line text editor. |
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gui/liquids |
Interactively paint liquids onto the map. |
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gui/mass-remove |
Mass select things to remove. |
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gui/masspit |
Designate creatures for pitting. |
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gui/notes |
Interactive panel for managing map-specific notes. |
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gui/notify |
Show notifications for important events. |
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gui/pathable |
Highlights tiles reachable from the cursor or a trade depot. |
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gui/petitions |
List guildhall and temple agreements. |
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gui/quantum |
Quickly and easily create quantum stockpiles. |
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gui/quickfort |
Apply layout blueprints to your fort. |
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gui/rename |
Edit in-game language-based names. |
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gui/reveal |
Reveal map tiles. |
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gui/sandbox |
Create units, trees, or items. |
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gui/seedwatch |
Manages seed and plant cooking based on seed stock levels. |
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gui/sitemap |
List and zoom to people, locations, or artifacts. |
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gui/spectate |
Automated spectator mode. |
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gui/suspendmanager |
Intelligently suspend and unsuspend jobs. |
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gui/teleport |
Teleport units anywhere. |
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gui/tiletypes |
Interactively shape the map. |
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gui/unit-info-viewer |
Display detailed information about a unit. |
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gui/unit-syndromes |
Inspect syndrome details. |
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gui/workorder-details |
Adjust input materials and traits for workorders. |
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gui/workshop-job |
Adjust the input materials used for a job at a workshop. |
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h | |
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hermit |
Go it alone in your fortress and attempt the hermit challenge. |
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hfs-pit |
Creates a pit straight to the underworld. |
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hide-tutorials |
Hide new fort tutorial popups. |
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i | |
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idle-crafting |
Allow dwarves to independently craft objects when they have the need. |
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immortal-cravings |
Allow immortals to satisfy their cravings for food and drink. |
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infinite-sky |
Automatically allocate new z-levels of sky. |
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instruments |
Show how to craft instruments or create work orders for them. |
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item |
Perform bulk operations on groups of items. |
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j | |
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justice |
Mess with the justice system. |
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l | |
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lair |
Prevent item scatter when a site is reclaimed or visited. |
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lever |
Inspect and pull levers. |
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light-aquifers-only |
Change heavy and varied aquifers to light aquifers. |
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liquids |
Place magma, water or obsidian. |
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liquids-here |
Spawn liquids on the selected tile. |
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list-agreements |
List guildhall and temple agreements. |
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list-waves |
Show migration wave membership and history. |
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locate-ore |
Scan the map for metal ores. |
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logistics |
Automatically mark and route items in monitored stockpiles. |
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m | |
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make-legendary |
Boost skills of the selected dwarf. |
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make-monarch |
Crown the selected unit as a monarch. |
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makeown |
Converts the selected unit to be a fortress citizen. |
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markdown |
Export displayed text to a Markdown file. |
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migrants-now |
Trigger a migrant wave. |
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misery |
Make citizens more miserable. |
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n | |
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necronomicon |
Find books that contain the secrets of life and death. |
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nestboxes (plugin) |
Protect fertile eggs incubating in a nestbox. |
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notes |
Manage map-specific notes. |
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o | |
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orders |
Manage manager orders. |
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p | |
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pet-uncapper |
Modify the pet population cap. |
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plant |
Grow and remove shrubs or trees. |
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points |
Sets available points at the embark screen. |
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pop-control |
Limit the maximum size of migrant waves. |
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position |
Report cursor and mouse position, along with other info. |
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pref-adjust |
See the preferences of a dwarf or set them to a designated profile. |
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preserve-rooms |
Manage room assignments for off-map units and noble roles. |
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preserve-tombs |
Preserve tomb assignments when assigned units die. |
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prioritize |
Automatically boost the priority of important job types. |
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probe |
Display low-level properties of the selected tile. |
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prospector (plugin) |
Provides commands that help you analyze natural resources. |
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prospect |
Shows a summary of resources that exist on the map. |
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putontable |
Make an item appear on a table. |
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q | |
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quickfort |
Apply layout blueprints to your fort. |
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quicksave |
Immediately autosave the game. |
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r | |
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restrictice |
Restrict traffic on all tiles on top of visible ice. |
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restrictliquids |
Restrict traffic on all visible tiles with liquid. |
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region-pops |
Change regional animal populations. |
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regrass |
Regrow surface grass and cavern moss. |
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rejuvenate |
Resets unit age. |
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remove-stress |
Reduce stress values for fortress dwarves. |
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remove-wear |
Remove wear from items in your fort. |
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reveal |
Reveal the map. |
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revforget |
Discard records about what was visible before revealing the map. |
|
revtoggle |
Switch between reveal and unreveal. |
|
revflood |
Hide everything, then reveal tiles with a path to a unit. |
|
reveal-hidden-sites |
Reveal all sites in the world. |
|
reveal-hidden-units |
Reveal sneaking units. |
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s | |
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spotclean |
Remove all contaminants from the tile under the cursor. |
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seedwatch |
Manages seed and plant cooking based on seed stock levels. |
|
set-orientation |
Alter a unit's romantic inclinations. |
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set-timeskip-duration |
Modify the duration of the pre-game world update. |
|
showmood |
Shows all items needed for the active strange mood. |
|
sort (plugin) |
Search and sort lists shown in the DF interface. |
|
source |
Create an infinite magma or water source. |
|
spectate |
Automated spectator mode. |
|
startdwarf |
Change the number of dwarves you embark with. |
|
starvingdead |
Prevent infinite accumulation of roaming undead. |
|
stockpiles |
Import, export, or modify stockpile settings. |
|
stonesense |
A 3D isometric visualizer. |
|
ssense |
An alias for stonesense. |
|
strangemood |
Trigger a strange mood. |
|
stripcaged |
Remove items from caged prisoners. |
|
superdwarf |
Make a dwarf supernaturally speedy. |
|
suspend |
Suspends building construction jobs. |
|
suspendmanager |
Intelligently suspend and unsuspend jobs. |
|
sync-windmills |
Synchronize or randomize windmill movement. |
| | |
|
t | |
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tailor |
Automatically keep your dwarves in fresh clothing. |
|
tame |
Tame and train animals. |
|
teleport |
Teleport a unit anywhere. |
|
tiletypes |
Paints tiles of specified types onto the map. |
|
tiletypes-command |
Run tiletypes commands. |
|
tiletypes-here |
Paint map tiles starting from the cursor. |
|
tiletypes-here-point |
Paint the map tile under the cursor. |
|
timestream |
Fix FPS death. |
|
toggle-kbd-cursor |
Toggles the keyboard cursor. |
|
trackstop |
Add dynamic configuration options for track stops. |
|
troubleshoot-item |
Inspect properties of the selected item. |
|
tubefill |
Replenishes mined-out adamantine. |
|
tweak |
A collection of tweaks and bugfixes. |
| | |
|
u | |
|
unreveal |
Revert a revealed map to its unrevealed state. |
|
unsuspend |
Resume suspended building construction jobs. |
|
undump-buildings |
Undesignate building base materials for dumping. |
|
unforbid |
Unforbid all items. |
|
ungeld |
Undo gelding for an animal. |
|
uniform-unstick |
Make military units reevaluate their uniforms. |
| | |
|
w | |
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warn-stranded |
Reports citizens who can't reach any other citizens. |
|
weather |
Change the weather. |
|
work-now |
Reduce the time that dwarves idle after completing a job. |
|
workorder |
Create manager workorders. |