exterminate¶
Kills any unit, or all undead, or all units of a given race. You can target any unit on a revealed tile of the map, including hidden ambushers, but caged or chained creatures cannot be killed with this tool.
Usage¶
exterminate
exterminate this [<options>]
exterminate undead [<options>]
exterminate <race>[:<caste>] [<options>]
Race and caste names are case insensitive.
Examples¶
exterminate this
Kill the selected unit.
exterminate
List the targets on your map.
exterminate BIRD_RAVEN:MALE
Kill the ravens flying around the map (but only the male ones).
exterminate goblin --method magma --only-visible
Kill all visible, hostile goblins on the map by boiling them in magma.
Options¶
-m
,--method <method>
Specifies the “method” of killing units. See below for details.
-o
,--only-visible
Specifies the tool should only kill units visible to the player. on the map.
-f
,--include-friendly
Specifies the tool should also kill units friendly to the player.
Methods¶
exterminate can kill units using any of the following methods:
- instant:
Kill by blood loss, and if this is ineffective, then kill by vaporization (default).
- vaporize:
Make the unit disappear in a puff of smoke. Note that units killed this way will not leave a corpse behind, but any items they were carrying will still drop.
- disintegrate:
Vaporize the unit and destroy any items they were carrying.
- drown:
Drown the unit in water.
- magma:
Boil the unit in magma (not recommended for magma-safe creatures).
- butcher:
Will mark the units for butchering instead of killing them. This is more useful for pets than armed enemies.
Technical details¶
This tool kills by setting a unit’s blood_count
to 0, which means
immediate death at the next game tick. For creatures where this is not enough,
such as vampires, it also sets animal.vanish_countdown
, allowing the unit
to vanish in a puff of smoke if the blood loss doesn’t kill them.
If the method of choice involves liquids, the tile is filled with a liquid level of 7 every tick. If the target unit moves, the liquid moves along with it, leaving the vacated tiles clean.