fix/retrieve-units

This script finds units that are marked as pending entry to the active map and forces them to enter. This can fix issues such as:

  • Stuck [SIEGE] tags due to invisible armies (or parts of armies)

  • Forgotten beasts that never appear

  • Packs of wildlife that are missing from the surface or caverns

  • Caravans that are partially or completely missing

Note

For caravans that are missing entirely, this script may retrieve the merchants but not the items. Using fix/stuck-merchants to dismiss the caravan followed by force Caravan to create a new one may work better.

Usage

fix/retrieve-units