spectate

Usage

enable spectate
spectate
spectate set <setting> <value>
spectate enable|disable <feature>

When enabled, the plugin will lock the camera to following the dwarves scurrying around your fort. Every once in a while, it will automatically switch to following a different dwarf, preferring dwarves on z-levels with the highest job activity.

If you have the auto-disengage feature disabled, you can switch to a new dwarf immediately by hitting one of the map movement keys (wasd by default). To stop following dwarves, bring up gui/launcher and run disable spectate.

Changes to settings will be saved with your fort, but if spectate is enabled when you save the fort, it will disenable itself when you load so you can get your bearings before re-enabling follow mode with enable spectate again.

Examples

enable spectate

Starting following dwarves and observing life in your fort.

spectate

The plugin reports its configured status.

spectate enable auto-unpause

Enable the spectate plugin to automatically dismiss pause events caused by the game. Siege events are one example of such a game event.

spectate set tick-threshold 1000

Set the tick interval between camera changes back to its default value.

Features

auto-unpause:

Toggle auto-dismissal of game pause events. (default: disabled)

auto-disengage:

Toggle auto-disengagement of plugin through player intervention while unpaused. (default: disabled)

animals:

Toggle whether to sometimes follow animals. (default: disabled)

hostiles:

Toggle whether to sometimes follow hostiles (eg. undead, titans, invaders, etc.) (default: disabled)

visiting:

Toggle whether to sometimes follow visiting units (eg. diplomats)

Settings

tick-threshold:

Set the plugin’s tick interval for changing the followed dwarf. (default: 1000)