"armok" tag index

Tools which give the player god-like powers or the ability to access information the game intentionally keeps hidden. Players that do not wish to see these tools can hide them in the ``Preferences`` tab of `gui/control-panel`.

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add-thought Adds a thought to the selected unit.
aquifer Add, remove, or modify aquifers.
armoks-blessing Bless units with superior stats and traits.
assign-attributes Adjust physical and mental attributes.
assign-beliefs Adjust a unit's beliefs and values.
assign-facets Adjust a unit's facets and traits.
assign-goals Adjust a unit's goals and dreams.
assign-preferences Adjust a unit's preferences.
assign-skills Adjust a unit's skills.
autodump Instantly gather or destroy items marked for dumping.
autodump-destroy-here Destroy items marked for dumping under the keyboard cursor.
brainwash Set the personality of a dwarf to an ideal.
build-now Instantly completes building construction jobs.
caravan Adjust properties of caravans on the map.
catsplosion Cause pregnancies.
changeitem Change item material, quality, and subtype.
changelayer Change the material of an entire geology layer.
changevein Change the material of a mineral inclusion.
cleaners (plugin) Provides commands for cleaning spatter from the map.
clean Removes contaminants.
clear-smoke Removes all smoke from the map.
clear-webs Removes all webs from the map.
colonies Manipulate vermin colonies and hives.
combat-harden Set the combat-hardened value on a unit.
createitem Create arbitrary items.
cursecheck Check for cursed creatures.
deramp Removes all ramps designated for removal from the map.
dig-now Instantly complete dig designations.
diplomacy View or alter diplomatic relationships.
elevate-mental Set mental attributes of a dwarf to an ideal.
elevate-physical Set physical attributes of a dwarf to an ideal.
embark-skills Adjust dwarves' skills when embarking.
exterminate Kill things.
extinguish Put out fires.
fastdwarf Citizens walk fast and and finish jobs instantly.
feature Control discovery flags for map features.
fillneeds Temporarily satisfy the needs of a unit.
firestarter Lights things on fire.
force Trigger in-game events.
full-heal Fully heal the selected unit.
geld Geld and ungeld animals.
gui/aquifer View, add, remove, or modify aquifers.
gui/autodump Teleport or destroy items.
gui/create-item Summon items from the aether.
gui/embark-anywhere Embark wherever you want.
gui/gm-editor Inspect and edit DF game data.
gui/gm-unit Inspect and edit unit attributes.
gui/liquids Interactively paint liquids onto the map.
gui/reveal Reveal map tiles.
gui/sandbox Create units, trees, or items.
gui/teleport Teleport units anywhere.
hfs-pit Creates a pit straight to the underworld.
lair Mark the map as a monster lair.
lever Inspect and pull levers.
light-aquifers-only Change heavy and varied aquifers to light aquifers.
liquids Place magma, water or obsidian.
liquids-here Spawn liquids on the selected tile.
locate-ore Scan the map for metal ores.
make-legendary Boost skills of the selected dwarf.
make-monarch Crown the selected unit as a monarch.
makeown Converts the selected unit to be a fortress citizen.
migrants-now Trigger a migrant wave.
points Sets available points at the embark screen.
pref-adjust Set the preferences of a dwarf to an ideal.
prospector (plugin) Provides commands that help you analyze natural resources.
prospect Shows a summary of resources that exist on the map.
regrass Regrow surface grass and cavern moss.
rejuvenate Resets unit age.
remove-stress Reduce stress values for fortress dwarves.
remove-wear Remove wear from items in your fort.
reveal Reveal the map.
revforget Discard records about what was visible before revealing the map.
revtoggle Switch between reveal and unreveal.
revflood Hide everything, then reveal tiles with a path to a unit.
reveal-hidden-sites Reveal all sites in the world.
reveal-hidden-units Reveal sneaking units.
spotclean Remove all contaminants from the tile under the cursor.
set-orientation Alter a unit's romantic inclinations.
set-timeskip-duration Modify the duration of the pre-game world update.
showmood Shows all items needed for the active strange mood.
source Create an infinite magma or water source.
startdwarf Change the number of dwarves you embark with.
strangemood Trigger a strange mood.
superdwarf Make a dwarf supernaturally speedy.
tame Tame and train animals.
teleport Teleport a unit anywhere.
tiletypes Paints tiles of specified types onto the map.
tiletypes-command Run tiletypes commands.
tiletypes-here Paint map tiles starting from the cursor.
tiletypes-here-point Paint the map tile under the cursor.
tubefill Replenishes mined-out adamantine.
unreveal Revert a revealed map to its unrevealed state.
ungeld Undo gelding for an animal.
weather Change the weather.