"armok" tag indexTools which give the player god-like powers or the ability to access information the game intentionally keeps hidden. Players that do not wish to see these tools can hide them in the ``Preferences`` tab of `gui/control-panel`.
a | ||
add-thought | Adds a thought to the selected unit. | |
armoks-blessing | Bless units with superior stats and traits. | |
assign-attributes | Adjust physical and mental attributes. | |
assign-beliefs | Adjust a unit's beliefs and values. | |
assign-facets | Adjust a unit's facets and traits. | |
assign-goals | Adjust a unit's goals and dreams. | |
assign-preferences | Adjust a unit's preferences. | |
assign-skills | Adjust a unit's skills. | |
autodump | Instantly gather or destroy items marked for dumping. | |
autodump-destroy-here | Destroy items marked for dumping under the keyboard cursor. | |
b | ||
brainwash | Set the personality of a dwarf to an ideal. | |
build-now | Instantly completes building construction jobs. | |
c | ||
caravan | Adjust properties of caravans on the map. | |
catsplosion | Cause pregnancies. | |
changeitem | Change item material, quality, and subtype. | |
changelayer | Change the material of an entire geology layer. | |
changevein | Change the material of a mineral inclusion. | |
cleaners (plugin) | Provides commands for cleaning spatter from the map. | |
clean | Removes contaminants. | |
clear-smoke | Removes all smoke from the map. | |
clear-webs | Removes all webs from the map. | |
colonies | Manipulate vermin colonies and hives. | |
combat-harden | Set the combat-hardened value on a unit. | |
createitem | Create arbitrary items. | |
cursecheck | Check for cursed creatures. | |
d | ||
deramp | Removes all ramps designated for removal from the map. | |
dig-now | Instantly complete dig designations. | |
diplomacy | View or alter diplomatic relationships. | |
drain-aquifer | Remove some or all aquifers on the map. | |
e | ||
elevate-mental | Set mental attributes of a dwarf to an ideal. | |
elevate-physical | Set physical attributes of a dwarf to an ideal. | |
embark-skills | Adjust dwarves' skills when embarking. | |
exterminate | Kill things. | |
extinguish | Put out fires. | |
f | ||
fastdwarf | Citizens walk fast and and finish jobs instantly. | |
feature | Control discovery flags for map features. | |
fillneeds | Temporarily satisfy the needs of a unit. | |
firestarter | Lights things on fire. | |
force | Trigger in-game events. | |
full-heal | Fully heal the selected unit. | |
g | ||
geld | Geld and ungeld animals. | |
gui/autodump | Teleport or destroy items. | |
gui/create-item | Summon items from the aether. | |
gui/embark-anywhere | Embark wherever you want. | |
gui/gm-editor | Inspect and edit DF game data. | |
gui/gm-unit | Inspect and edit unit attributes. | |
gui/liquids | Interactively paint liquids onto the map. | |
gui/reveal | Reveal map tiles. | |
gui/sandbox | Create units, trees, or items. | |
gui/teleport | Teleport units anywhere. | |
h | ||
hfs-pit | Creates a pit straight to the underworld. | |
l | ||
lair | Mark the map as a monster lair. | |
lever | Inspect and pull levers. | |
light-aquifers-only | Change heavy and varied aquifers to light aquifers. | |
liquids | Place magma, water or obsidian. | |
liquids-here | Spawn liquids on the selected tile. | |
locate-ore | Scan the map for metal ores. | |
m | ||
make-legendary | Boost skills of the selected dwarf. | |
make-monarch | Crown the selected unit as a monarch. | |
makeown | Converts the selected unit to be a fortress citizen. | |
migrants-now | Trigger a migrant wave. | |
p | ||
points | Sets available points at the embark screen. | |
pref-adjust | Set the preferences of a dwarf to an ideal. | |
prospector (plugin) | Provides commands that help you analyze natural resources. | |
prospect | Shows a summary of resources that exist on the map. | |
r | ||
regrass | Regrow surface grass and cavern moss. | |
rejuvenate | Resets unit age. | |
remove-stress | Reduce stress values for fortress dwarves. | |
remove-wear | Remove wear from items in your fort. | |
reveal | Reveal the map. | |
revforget | Discard records about what was visible before revealing the map. | |
revtoggle | Switch between reveal and unreveal. | |
revflood | Hide everything, then reveal tiles with a path to a unit. | |
reveal-hidden-sites | Reveal all sites in the world. | |
reveal-hidden-units | Reveal sneaking units. | |
s | ||
spotclean | Remove all contaminants from the tile under the cursor. | |
set-orientation | Alter a unit's romantic inclinations. | |
set-timeskip-duration | Modify the duration of the pre-game world update. | |
showmood | Shows all items needed for the active strange mood. | |
source | Create an infinite magma or water source. | |
startdwarf | Change the number of dwarves you embark with. | |
strangemood | Trigger a strange mood. | |
superdwarf | Make a dwarf supernaturally speedy. | |
t | ||
tame | Tame and train animals. | |
teleport | Teleport a unit anywhere. | |
tiletypes | Paints tiles of specified types onto the map. | |
tiletypes-command | Run tiletypes commands. | |
tiletypes-here | Paint map tiles starting from the cursor. | |
tiletypes-here-point | Paint the map tile under the cursor. | |
tubefill | Replenishes mined-out adamantine. | |
u | ||
unreveal | Revert a revealed map to its unrevealed state. | |
ungeld | Undo gelding for an animal. | |
w | ||
weather | Change the weather. |