embark-anyone

This script must be run on the embark screen when choosing an origin civilization. When run, you can add any civilization, including dead or non-dwarven civilizations, to the list of choices.

Usage

embark-anyone

Note

Non-dwarven civs have their own mechanics and are likely to lack recipes which can render fortress mode difficult or unplayable. Preparing carefully is advised, and some crucial items may need to be spawned in with other DFHack tools (e.g. gui/create-item). Additionally, missing crafting recipes can be added using add-recipe.