Index of DFHack tools
3 |
a |
b |
c |
d |
e |
f |
g |
h |
i |
j |
k |
l |
m |
n |
o |
p |
q |
r |
s |
t |
u |
v |
w |
x |
z
3 | ||
3dveins | Rewrite layer veins to expand in 3D space. | |
a | ||
adaptation | Adjust a unit's cave adaptation level. | |
add-recipe | Add crafting recipes to a civ. | |
add-spatter (plugin) | Make tagged reactions produce contaminants. | |
add-thought | Adds a thought to the selected unit. | |
adv-fix-sleepers | Fix units who refuse to awaken in adventure mode. | |
adv-max-skills | Raises adventurer stats to max. | |
adv-rumors | Improves the rumors menu in adventure mode. | |
alias | Configure helper aliases for other DFHack commands. | |
animal-control | Quickly view, butcher, or geld groups of animals. | |
armoks-blessing | Bless units with superior stats and traits. | |
assign-attributes | Adjust physical and mental attributes. | |
assign-beliefs | Adjust a unit's beliefs and values. | |
assign-facets | Adjust a unit's facets and traits. | |
assign-goals | Adjust a unit's goals and dreams. | |
assign-minecarts | Assign minecarts to hauling routes. | |
assign-preferences | Adjust a unit's preferences. | |
assign-profile | Adjust characteristics of a unit according to saved profiles. | |
assign-skills | Adjust a unit's skills. | |
autobutcher | Automatically butcher excess livestock. | |
autochop (plugin) | Auto-harvest trees when low on stockpiled logs. | |
autoclothing | Automatically manage clothing work orders. | |
autodump (plugin) | Automatically set items in a stockpile to be dumped. | |
autodump | Teleports items marked for dumping to the cursor position. | |
autodump-destroy-here | Destroy items marked for dumping under the cursor. | |
autodump-destroy-item | Destroys the selected item. | |
autofarm | Automatically manage farm crop selection. | |
autogems (plugin) | Automatically cut rough gems. | |
autogems-reload | Reloads the autogems configuration file. | |
autohauler | Automatically manage hauling labors. | |
autolabor | Automatically manage dwarf labors. | |
autolabor-artisans | Configures autolabor to produce artisan dwarves. | |
automaterial (plugin) | Sorts building materials by recent usage. | |
automelt (plugin) | Quickly designate items to be melted. | |
autonestbox | Auto-assign egg-laying female pets to nestbox zones. | |
autonick | Give dwarves random unique nicknames. | |
autotrade (plugin) | Quickly designate items to be traded. | |
autounsuspend | Keep construction jobs unsuspended. | |
alltraffic | Set traffic designations for every single tile of the map. | |
b | ||
ban-cooking | Protect entire categories of ingredients from being cooked. | |
binpatch | Applies or removes binary patches. | |
blueprint | Record a live game map in a quickfort blueprint. | |
bodyswap | Take direct control of any visible unit. | |
brainwash | Set the personality of a dwarf to an ideal. | |
break-dance | Fixes buggy tavern dances. | |
build-now | Instantly completes building construction jobs. | |
building-hacks (plugin) | Provides a Lua API for creating powered workshops. | |
buildingplan | Plan building construction before you have materials. | |
burial | Configures all unowned coffins to allow burial. | |
burrows (plugin) | Auto-expand burrows as you dig. | |
burrow | Quickly add units/tiles to burrows. | |
bprobe | Display low-level properties of the selected building. | |
c | ||
cannibalism | Allows a player character to consume sapient corpses. | |
caravan | Adjust properties of caravans on the map. | |
catsplosion | Cause pregnancies. | |
changeitem | Change item material or base quality. | |
changelayer | Change the material of an entire geology layer. | |
changevein | Change the material of a mineral inclusion. | |
cleanconst | Cleans up construction materials. | |
cleaners (plugin) | Provides commands for cleaning spatter from the map. | |
clean | Removes contaminants. | |
cleanowned | Confiscates and dumps garbage owned by dwarves. | |
clear-smoke | Removes all smoke from the map. | |
clear-webs | Removes all webs from the map. | |
cls | Clear the terminal screen. | |
colonies | Manipulate vermin colonies and hives. | |
color-schemes | Modify the colors used by the DF UI. | |
combat-harden | Set the combat-hardened value on a unit. | |
combine-drinks | Merge stacks of drinks in the selected stockpile. | |
combine-plants | Merge stacks of plants in the selected container or stockpile. | |
command-prompt | An in-game DFHack terminal where you can run other commands. | |
confirm | Adds confirmation dialogs for destructive actions. | |
create-items | Spawn items under the cursor. | |
createitem | Create arbitrary items. | |
cursecheck | Check for cursed creatures. | |
cxxrandom (plugin) | Provides a Lua API for random distributions. | |
cprobe | Display low-level properties of the selected unit. | |
copystock | Copies the configuration of the selected stockpile. | |
d | ||
deathcause | Find out the cause of death for a creature. | |
debug (plugin) | Provides commands for controlling debug log verbosity. | |
debugfilter | Configure verbosity of DFHack debug output. | |
deep-embark | Start a fort deep underground. | |
deramp | Removes all ramps designated for removal from the map. | |
deteriorate | Cause corpses, clothes, and/or food to rot away over time. | |
devel/all-bob | Changes the first name of all units to "Bob".. | |
devel/annc-monitor | Track announcements and reports and echo them to the console. | |
devel/block-borders | Outline map blocks on the map screen. | |
devel/check-other-ids | Verify that game entities are referenced by the correct vectors. | |
devel/check-release | Perform basic checks for DFHack release readiness. | |
devel/clear-script-env | Clear a lua script environment. | |
devel/click-monitor | Displays the grid coordinates of mouse clicks in the console. | |
devel/cmptiles | List or compare two tiletype material groups. | |
devel/dump-offsets | Dump the contents of the table of global addresses. | |
devel/dump-rpc | Dump RPC endpoint info. | |
devel/eventful-client | Simple client for testing event callbacks. | |
devel/export-dt-ini | Export memory addresses for Dwarf Therapist configuration. | |
devel/find-offsets | Find memory offsets of DF data structures. | |
devel/find-primitive | Discover memory offsets for new variables. | |
devel/find-twbt | Display the memory offsets of some important TWBT functions. | |
devel/hello-world | A basic GUI example script. | |
devel/inject-raws | Add objects and reactions into an existing world. | |
devel/inspect-screen | Show glyph and color info for screen tiles. | |
devel/kill-hf | Kill a historical figure. | |
devel/light | Experiment with lighting overlays. | |
devel/list-filters | List input items for the selected building type. | |
devel/lsmem | Print memory ranges of the DF process. | |
devel/lua-example | An example lua script. | |
devel/luacov | Lua script coverage report generator. | |
devel/modstate-monitor | Display changes in key modifier state. | |
devel/nuke-items | Deletes all free items in the game. | |
devel/pop-screen | Forcibly closes the current screen. | |
devel/prepare-save | Set internal game state to known values for memory analysis. | |
devel/print-args | Echo parameters to the output. | |
devel/print-args2 | Echo parameters to the output. | |
devel/print-event | Show historical events. | |
devel/query | Search/print data algorithmically. | |
devel/save-version | Display what DF version has handled the current save. | |
devel/sc | Scan DF structures for errors. | |
devel/scanitemother | Display the item lists that the selected item is part of. | |
devel/send-key | Deliver key input to a viewscreen. | |
devel/spawn-unit-helper | Prepares the game for spawning creatures by switching to arena. | |
devel/test-perlin | Generate an image based on perlin noise. | |
devel/unit-path | Inspect where a unit is going and how it's getting there. | |
devel/visualize-structure | Display raw memory of a DF data structure. | |
devel/watch-minecarts | Inspect minecart coordinates and speeds. | |
die | Instantly exit DF without saving. | |
dig (plugin) | Provides commands for designating tiles for digging. | |
digv | Designate all of the selected vein for digging. | |
digvx | Dig a vein across z-levels, digging stairs as needed. | |
digl | Dig all of the selected layer stone. | |
diglx | Dig layer stone across z-levels, digging stairs as needed. | |
digcircle | Designate circles. | |
digtype | Designate all vein tiles of the selected type. | |
digexp | Designate dig patterns for exploratory mining. | |
dig-now | Instantly complete dig designations. | |
digFlood | Digs out veins as they are discovered. | |
diggingInvaders | Invaders dig and destroy to get to your dwarves. | |
disable | Deactivate a DFHack tool that has some persistent effect. | |
do-job-now | Mark the job related to what you're looking at as high priority. | |
drain-aquifer | Remove all aquifers on the map. | |
dwarf-op | Tune units to perform underrepresented job roles in your fortress. | |
dwarfmonitor | Measure fort happiness and efficiency. | |
dwarfvet | Allows animals to be treated at animal hospitals. | |
e | ||
elevate-mental | Set mental attributes of a dwarf to an ideal. | |
elevate-physical | Set physical attributes of a dwarf to an ideal. | |
embark-assistant | Embark site selection support. | |
embark-skills | Adjust dwarves' skills when embarking. | |
embark-tools | Extend the embark screen functionality. | |
emigration | Allow dwarves to emigrate from the fortress when stressed. | |
empty-bin | Empty the contents of bins onto the floor. | |
enable | Activate a DFHack tool that has some persistent effect. | |
eventful (plugin) | Provides a Lua API for reacting to in-game events. | |
exportlegends | Exports legends data for external viewing. | |
exterminate | Kills things. | |
extinguish | Put out fires. | |
f | ||
fastdwarf | Dwarves teleport and/or finish jobs instantly. | |
feature | Control discovery flags for map features. | |
fillneeds | Temporarily satisfy the needs of a unit. | |
filltraffic | Set traffic designations using flood-fill starting at the cursor. | |
firestarter | Lights things on fire. | |
fix-ster | Toggle infertility for units. | |
fix-unit-occupancy | Fix phantom unit occupancy issues. | |
fix/blood-del | Removes unusable liquids from caravan manifests. | |
fix/corrupt-equipment | Fixes some game crashes caused by corrupt military equipment. | |
fix/dead-units | Remove dead units from the list so migrants can arrive again. | |
fix/drop-webs | Make floating webs drop to the ground. | |
fix/dry-buckets | Allow discarded water buckets to be used again. | |
fix/item-occupancy | Fixes errors with phantom items occupying site. | |
fix/loyaltycascade | Halts loyalty cascades where dwarves are fighting dwarves. | |
fix/population-cap | Ensure the population cap is respected. | |
fix/retrieve-units | Allow stuck offscreen units to enter the map. | |
fix/stable-temp | Solve FPS issues caused by fluctuating temperature. | |
fix/stuck-merchants | Dismiss merchants that are stuck off the edge of the map. | |
fix/stuckdoors | Allow doors that are stuck open to close. | |
fix/tile-occupancy | Fix tile occupancy flags. | |
fixnaked | Removes all unhappy thoughts due to lack of clothing. | |
fixveins | Restore missing mineral inclusions. | |
flashstep | Teleport your adventurer to the cursor. | |
flows | Counts map blocks with flowing liquids. | |
follow | Make the screen follow the selected unit. | |
force | Trigger in-game events. | |
forceequip | Move items into a unit's inventory. | |
forget-dead-body | Removes emotions associated with seeing a dead body. | |
forum-dwarves | Exports the text you see on the screen for posting to the forums. | |
fpause | Forces DF to pause. | |
full-heal | Fully heal the selected unit. | |
fix-job-postings | Fixes crashes caused by old versions of workflow. | |
g | ||
gaydar | Shows the sexual orientation of units. | |
geld | Geld and ungeld animals. | |
generated-creature-renamer (plugin) | Automatically renames generated creatures. | |
getplants | Designate trees for chopping and shrubs for gathering. | |
ghostly | Toggles an adventurer's ghost status. | |
growcrops | Instantly grow planted seeds into crops. | |
gui/advfort | Perform fort-like jobs in adventure mode. | |
gui/autobutcher | Automatically butcher excess livestock. | |
gui/autogems | Automatically cut rough gems. | |
gui/blueprint | Record a live game map in a quickfort blueprint. | |
gui/choose-weapons | Ensure military dwarves choose appropriate weapons. | |
gui/clone-uniform | Duplicate an existing military uniform. | |
gui/color-schemes | Modify the colors in the DF UI. | |
gui/companion-order | Issue orders to companions. | |
gui/confirm-opts | Configure which confirmation dialogs are enabled. | |
gui/cp437-table | Virtual keyboard for typing with the mouse. | |
gui/create-item | Magically summon any item. | |
gui/create-tree | Create a tree. | |
gui/dfstatus | Show a quick overview of critical stock quantities. | |
gui/extended-status | Add information on beds and bedrooms to the status screen. | |
gui/family-affairs | Inspect or meddle with romantic relationships. | |
gui/gm-editor | Inspect and edit DF game data. | |
gui/gm-unit | Inspect and edit unit attributes. | |
gui/guide-path | Visualize minecart guide paths. | |
gui/kitchen-info | Show food item uses in the kitchen status screen. | |
gui/launcher | In-game DFHack command launcher with integrated help. | |
gui/liquids | Interactively paint liquids or obsidian onto the map. | |
gui/load-screen | Replace DF's continue game screen with a searchable list. | |
gui/manager-quantity | Set the quantity of the selected manager workorder. | |
gui/mass-remove | Mass select buildings and constructions to suspend or remove. | |
gui/mechanisms | List mechanisms and links connected to a building. | |
gui/mod-manager | Easily install and uninstall mods. | |
gui/pathable | Highlights reachable tiles. | |
gui/petitions | Show information about your fort's petitions. | |
gui/power-meter | Allow pressure plates to measure power. | |
gui/prerelease-warning | Shows a warning if you are using a pre-release build of DFHack. | |
gui/quantum | Quickly and easily create quantum stockpiles. | |
gui/quickcmd | Quickly run saved commands. | |
gui/quickfort | Apply pre-designed blueprints to your fort. | |
gui/rename | Give buildings and units new names, optionally with special chars. | |
gui/room-list | Manage rooms owned by a dwarf. | |
gui/settings-manager | Dynamically adjust global DF settings. | |
gui/siege-engine | Extend the functionality and usability of siege engines. | |
gui/stamper | Copy, paste, and transform dig designations. | |
gui/stockpiles | Import and export stockpile settings. | |
gui/teleport | Teleport a unit anywhere. | |
gui/unit-info-viewer | Display detailed information about a unit. | |
gui/workflow | Manage automated item production rules. | |
gui/workorder-details | Adjust input materials and traits for workorders. | |
gui/workshop-job | Adjust the input materials used for a job at a workshop. | |
h | ||
help | Display help about a command or plugin. | |
hermit | Go it alone in your fortress and attempt the hermit challenge. | |
hfs-pit | Creates a pit straight to the underworld. | |
hide | Hide the DFHack terminal window. | |
hotkey-notes | Show info on DF map location hotkeys. | |
hotkeys | Show all dfhack keybindings for the current context. | |
i | ||
infiniteSky | Automatically allocate new z-levels of sky | |
install-info | Exports information about DFHack for bug reports. | |
isoworldremote (plugin) | Provides a remote API used by Isoworld. | |
j | ||
jobutils (plugin) | Provides commands for interacting with jobs. | |
job | Inspect or modify details of workshop jobs. | |
job-duplicate | Duplicates the highlighted job. | |
job-material | Alters the material of the selected job. | |
k | ||
keybinding | Create hotkeys that will run DFHack commands. | |
kill-lua | Gracefully stop any currently-running Lua scripts. | |
l | ||
load-art-image-chunk | Gets an art image chunk by index. | |
list-generated | List the token names of all generated creatures. | |
labormanager | Automatically manage dwarf labors. | |
lair | Mark the map as a monster lair. | |
launch | Thrash your enemies with a flying suplex. | |
lever | Inspect and pull levers. | |
light-aquifers-only | Change heavy and varied aquifers to light aquifers. | |
linger | Take control of your adventurer's killer. | |
liquids | Place magma, water or obsidian. | |
liquids-here | Spawn liquids on the selected tile. | |
list-agreements | List guildhall and temple agreements. | |
list-waves | Show migration wave information for your dwarves. | |
load | Load and register a plugin library. | |
load-save | Load a savegame. | |
locate-ore | Scan the map for metal ores. | |
ls | List available DFHack commands. | |
lua | Run Lua script commands. | |
luasocket (plugin) | Provides a Lua API for accessing network sockets. | |
loadstock | Imports the configuration of the selected stockpile. | |
m | ||
make-legendary | Boost skills of the selected dwarf. | |
make-monarch | Crown the selected unit as a monarch. | |
manipulator (plugin) | An in-game labor management interface. | |
map-render (plugin) | Provides a Lua API for re-rendering portions of the map. | |
markdown | Exports the text you see on the screen for posting online. | |
masspit | Designate creatures for pitting. | |
max-wave | Dynamically limit the next immigration wave. | |
migrants-now | Trigger a migrant wave. | |
misery | Increase the intensity of negative dwarven thoughts. | |
mode | See and change the game mode. | |
modtools/add-syndrome | Add and remove syndromes from units. | |
modtools/anonymous-script | Run dynamically generated script code. | |
modtools/change-build-menu | Add or remove items from the build sidebar menus. | |
modtools/create-item | Create arbitrary items. | |
modtools/create-tree | Spawn trees. | |
modtools/create-unit | Create arbitrary units. | |
modtools/equip-item | Force a unit to equip an item. | |
modtools/extra-gamelog | Write info to the gamelog for Soundsense. | |
modtools/fire-rate | Alter the fire rate of ranged weapons. | |
modtools/force | Trigger game events. | |
modtools/if-entity | Run DFHack commands based on current civ id. | |
modtools/interaction-trigger | Run DFHack commands when a unit attacks or defends. | |
modtools/invader-item-destroyer | Destroy invader items when they die. | |
modtools/item-trigger | Run DFHack commands when a unit uses an item. | |
modtools/moddable-gods | Create deities. | |
modtools/outside-only | Set building inside/outside restrictions. | |
modtools/pref-edit | Modify unit preferences. | |
modtools/projectile-trigger | Run DFHack commands when projectiles hit their targets. | |
modtools/random-trigger | Randomly select DFHack scripts to run. | |
modtools/raw-lint | Check for errors in raw files. | |
modtools/reaction-product-trigger | Call DFHack commands when reaction products are produced. | |
modtools/reaction-trigger | Run DFHack commands when custom reactions complete. | |
modtools/reaction-trigger-transition | Help create reaction triggers. | |
modtools/set-belief | Change the beliefs/values of a unit. | |
modtools/set-need | Change the needs of a unit. | |
modtools/set-personality | Change a unit's personality. | |
modtools/skill-change | Modify unit skills. | |
modtools/spawn-flow | Creates flows at the specified location. | |
modtools/spawn-liquid | Spawn water or lava. | |
modtools/syndrome-trigger | Trigger DFHack commands when units acquire syndromes. | |
modtools/transform-unit | Transform a unit into another unit type. | |
mousequery | Adds mouse controls to the DF interface. | |
multicmd | Run multiple DFHack commands. | |
n | ||
names | Rename units or items with the DF name generator. | |
nestboxes (plugin) | Protect fertile eggs incubating in a nestbox. | |
nopause | Disable pausing. | |
o | ||
on-new-fortress | Run commands when a fortress is first started. | |
once-per-save | Run commands only if they haven't been run before in this world. | |
open-legends | Open a legends screen from fort or adventure mode. | |
orders | Manage manager orders. | |
overlay | Provide an on-screen clickable DFHack launcher button. | |
p | ||
pathable (plugin) | Marks tiles that are reachable from the cursor. | |
petcapRemover | Modify the pet population cap. | |
plants (plugin) | Provides commands that interact with plants. | |
plant | Create a plant or make an existing plant grow up. | |
plug | List available plugins and whether they are enabled. | |
points | Sets available points at the embark screen. | |
pop-control | Controls population and migration caps persistently per-fort. | |
position | Report cursor and mouse position, along with other info. | |
power-meter (plugin) | Allow pressure plates to measure power. | |
pref-adjust | Set the preferences of a dwarf to an ideal. | |
prefchange | Set strange mood preferences. | |
prioritize | Automatically boost the priority of selected job types. | |
probe | Display low-level properties of the selected tile. | |
prospector (plugin) | Provides commands that help you analyze natural resources. | |
prospect | Shows a summary of resources that exist on the map. | |
putontable | Make an item appear on a table. | |
q | ||
questport | Teleport to your quest log map cursor. | |
quickfort | Apply pre-designed blueprints to your fort. | |
quicksave | Immediately save the game. | |
r | ||
RemoteFortressReader (plugin) | Backend for Armok Vision. | |
RemoteFortressReader_version | Print the loaded RemoteFortressReader version. | |
restrictice | Restrict traffic on all tiles on top of visible ice. | |
restrictliquids | Restrict traffic on all visible tiles with liquid. | |
region-pops | Change regional animal populations. | |
regrass | Regrow all the grass. | |
rejuvenate | Sets unit age to 20 years. | |
reload | Reload a loaded plugin. | |
remove-stress | Reduce stress values for fortress dwarves. | |
remove-wear | Remove wear from items in your fort. | |
rename | Easily rename things. | |
rendermax | Modify the map lighting. | |
repeat | Call a DFHack command at a periodic interval. | |
resume (plugin) | Color planned buildings based on their suspend status. | |
resume | Resume all suspended building jobs. | |
resurrect-adv | Bring a dead adventurer back to life. | |
reveal | Reveals the map. | |
revforget | Discard records about what was visible before revealing the map. | |
revtoggle | Switch between reveal and unreveal. | |
revflood | Hide everything, then reveal tiles with a path to the cursor. | |
reveal-adv-map | Reveal or hide the world map. | |
reveal-hidden-sites | Reveal all sites in the world. | |
reveal-hidden-units | Reveal sneaking units. | |
ruby (plugin) | Allow Ruby scripts to be executed as DFHack commands. | |
rb | Eval() a ruby string. | |
rb_eval | Eval() a ruby string. | |
s | ||
spotclean | Remove all contaminants from the tile under the cursor. | |
save-generated-raws | Export a creature graphics file for modding. | |
sc-script | Run commands when game state changes occur. | |
script | Execute a batch file of DFHack commands. | |
search (plugin) | Adds search capabilities to the UI. | |
season-palette | Swap color palettes when the seasons change. | |
seedwatch | Manages seed and plant cooking based on seed stock levels. | |
set-orientation | Alter a unit's romantic inclinations. | |
set-timeskip-duration | Modify the duration of the pre-game world update. | |
setfps | Set the graphics FPS cap. | |
show | Unhides the DFHack terminal window. | |
show-unit-syndromes | Inspect syndrome details. | |
showmood | Shows all items needed for the active strange mood. | |
siege-engine (plugin) | Extend the functionality and usability of siege engines. | |
siren | Wake up sleeping units and stop parties. | |
sort (plugin) | Sort lists shown in the DF interface. | |
sort-items | Sort the visible item list. | |
sort-units | Sort the visible unit list. | |
source | Create an infinite magma or water source. | |
spawnunit | Create a unit. | |
spectate (plugin) | Automatically follow exciting dwarves. | |
startdwarf | Increase the number of dwarves you embark with. | |
starvingdead | ||
steam-engine (plugin) | Allow modded steam engine buildings to function. | |
stockflow | Queue manager jobs based on free space in stockpiles. | |
stockpiles (plugin) | Import and export stockpile settings. | |
savestock | Exports the configuration of the selected stockpile. | |
stocks | Enhanced fortress stock management interface. | |
stonesense | A 3D isometric visualizer. | |
ssense | An alias for stonesense. | |
strangemood | Trigger a strange mood. | |
stripcaged | Remove items from caged prisoners. | |
superdwarf | Make a dwarf supernaturally speedy. | |
t | ||
tags | List the categories of DFHack tools or the tools with those tags. | |
tailor | Automatically keep your dwarves in fresh clothing. | |
tame | Tame and train animals. | |
teleport | Teleport a unit anywhere. | |
tidlers | Change where the idlers count is displayed. | |
tiletypes | Paints tiles of specified types onto the map. | |
tiletypes-command | Run tiletypes commands. | |
tiletypes-here | Paint map tiles starting from the cursor. | |
tiletypes-here-point | Paint the map tile under the cursor. | |
timestream | Fix FPS death. | |
title-folder (plugin) | Displays the DF folder name in the window title bar. | |
title-version (plugin) | Displays the DFHack version on DF's title screen. | |
trackstop (plugin) | Add dynamic configuration options for track stops. | |
troubleshoot-item | Inspect properties of the selected item. | |
tubefill | Replenishes mined-out adamantine. | |
twaterlvl | Show/hide numeric liquid depth on the map. | |
tweak | A collection of tweaks and bugfixes. | |
type | Describe how a command is implemented. | |
u | ||
unreveal | Hides previously hidden tiles again. | |
undump-buildings | Undesignate building base materials for dumping. | |
unforbid | Unforbid all items. | |
ungeld | Undo gelding for an animal. | |
uniform-unstick | Make military units reevaluate their uniforms. | |
unload | Unload a plugin from memory. | |
unretire-anyone | Adventure as any living historical figure. | |
unsuspend | Unsuspends building construction jobs. | |
v | ||
view-item-info | Extend item and unit descriptions with more information. | |
view-unit-reports | Show combat reports for a unit. | |
w | ||
warn-starving | Report units that are dangerously hungry, thirsty, or drowsy. | |
warn-stealers | Watch for and warn about units that like to steal your stuff. | |
weather | Change the weather. | |
workNow | Reduce the time that dwarves idle after completing a job. | |
workflow | Manage automated item production rules. | |
workorder | Create manager workorders. | |
workorder-recheck | Recheck start conditions for a manager workorder. | |
x | ||
xlsxreader (plugin) | Provides a Lua API for reading xlsx files. | |
z | ||
zone | Manage activity zones, cages, and the animals therein. |