burrows

Tags: fort | auto | design | productivity | map | units

Auto-expand burrows as you dig.

Command: burrow

Quickly add units/tiles to burrows.

When a wall inside a burrow with a name ending in + is dug out, the burrow will be extended to newly-revealed adjacent walls.

Usage

burrow enable auto-grow

When a wall inside a burrow with a name ending in ‘+’ is dug out, the burrow will be extended to newly-revealed adjacent walls. This final ‘+’ may be omitted in burrow name args of other burrow commands. Note that digging 1-wide corridors with the miner inside the burrow is SLOW.

burrow disable auto-grow

Disables auto-grow processing.

burrow clear-unit <burrow> [<burrow> ...]

Remove all units from the named burrows.

burrow clear-tiles <burrow> [<burrow> ...]

Remove all tiles from the named burrows.

burrow set-units target-burrow <burrow> [<burrow> ...]

Clear all units from the target burrow, then add units from the named source burrows.

burrow add-units target-burrow <burrow> [<burrow> ...]

Add units from the source burrows to the target.

burrow remove-units target-burrow <burrow> [<burrow> ...]

Remove units in source burrows from the target.

burrow set-tiles target-burrow <burrow> [<burrow> ...]

Clear target burrow tiles and add tiles from the names source burrows.

burrow add-tiles target-burrow <burrow> [<burrow> ...]

Add tiles from the source burrows to the target.

burrow remove-tiles target-burrow <burrow> [<burrow> ...]

Remove tiles in source burrows from the target.

In place of a source burrow, you can use one of the following keywords:

  • ABOVE_GROUND

  • SUBTERRANEAN

  • INSIDE

  • OUTSIDE

  • LIGHT

  • DARK

  • HIDDEN

  • REVEALED

to add tiles with the given properties.