reveal

Command: reveal

Reveals the map.

Command: unreveal

Hides previously hidden tiles again.

Command: revforget

Discard records about what was visible before revealing the map.

Command: revtoggle

Switch between reveal and unreveal.

Command: revflood

Hide everything, then reveal tiles with a path to the cursor.

Command: nopause

Disable pausing.

This reveals all z-layers in fort mode. It also works in adventure mode, but any of its effects are negated once you move. When you use it this way, you don’t need to run unreveal to hide the map again.

Usage

reveal [hell|demon]

Reveal the whole map. If hell is specified, also reveal HFS areas, but you are required to run unreveal before unpausing is allowed in order to prevent the demons from spawning. If you really want to unpause with hell revealed, specify demon instead of hell.

unreveal

Reverts the effects of reveal.

revtoggle

Switches between reveal and unreveal. Convenient to bind to a hotkey.

revforget

Discard info about what was visible before revealing the map. Only useful where (for example) you abandoned with the fort revealed and no longer need the saved map data when you load a new fort.

revflood

Hide everything, then reveal tiles with a path to the cursor. This allows reparing maps that you accidentally saved while they were revealed. Note that tiles behind constructed walls are also revealed as a workaround for Bug 1871.

nopause 1|0

Disables pausing (both manual and automatic) with the exception of the pause forced by reveal hell. This is nice for digging under rivers. Use nopause 1 to prevent pausing and nopause 0 to allow pausing like normal.