"units" tag indexTools that interact with units.
a | ||
add-thought | Adds a thought to the selected unit. | |
allneeds | Summarize the cumulative needs of a unit or the entire fort. | |
armoks-blessing | Bless units with superior stats and traits. | |
assign-attributes | Adjust physical and mental attributes. | |
assign-beliefs | Adjust a unit's beliefs and values. | |
assign-facets | Adjust a unit's facets and traits. | |
assign-goals | Adjust a unit's goals and dreams. | |
assign-preferences | Adjust a unit's preferences. | |
assign-skills | Adjust a unit's skills. | |
autonick | Give dwarves random unique nicknames. | |
b | ||
brainwash | Set the personality of a dwarf to an ideal. | |
burrow | Quickly adjust burrow tiles and units. | |
bprobe | Display low-level properties of the selected building. | |
c | ||
cleaners (plugin) | Provides commands for cleaning spatter from the map. | |
clean | Removes contaminants. | |
clear-webs | Removes all webs from the map. | |
combat-harden | Set the combat-hardened value on a unit. | |
cursecheck | Check for cursed creatures. | |
cprobe | Display low-level properties of the selected unit. | |
d | ||
deathcause | Find out the cause of death for a creature. | |
e | ||
elevate-mental | Set mental attributes of a dwarf to an ideal. | |
elevate-physical | Set physical attributes of a dwarf to an ideal. | |
embark-skills | Adjust dwarves' skills when embarking. | |
emigration | Allow dwarves to emigrate from the fortress when stressed. | |
exterminate | Kill things. | |
extinguish | Put out fires. | |
f | ||
fastdwarf | Citizens walk fast and and finish jobs instantly. | |
fillneeds | Temporarily satisfy the needs of a unit. | |
firestarter | Lights things on fire. | |
fix/dead-units | Remove dead units from the list so migrants can arrive again. | |
fix/loyaltycascade | Halts loyalty cascades where dwarves are fighting dwarves. | |
fix/noexert-exhaustion | Prevents NOEXERT units from getting tired when training. | |
fix/ownership | Fixes instances of units claiming the same item or an item they don't own. | |
fix/protect-nicks | Fix nicknames being erased or not displayed. | |
fix/retrieve-units | Allow stuck offscreen units to enter the map. | |
fix/stuck-merchants | Dismiss merchants that are stuck off the edge of the map. | |
fix/stuck-worship | Prevent dwarves from getting stuck in Worship! states. | |
full-heal | Fully heal the selected unit. | |
g | ||
gaydar | Shows the sexual orientation of units. | |
gui/civ-alert | Quickly get your civilians to safety. | |
gui/gm-editor | Inspect and edit DF game data. | |
gui/gm-unit | Inspect and edit unit attributes. | |
gui/sandbox | Create units, trees, or items. | |
gui/teleport | Teleport units anywhere. | |
gui/unit-syndromes | Inspect syndrome details. | |
l | ||
list-waves | Show migration wave information. | |
m | ||
make-legendary | Boost skills of the selected dwarf. | |
make-monarch | Crown the selected unit as a monarch. | |
makeown | Converts the selected unit to be a fortress citizen. | |
migrants-now | Trigger a migrant wave. | |
misery | Make citizens more miserable. | |
p | ||
pref-adjust | Set the preferences of a dwarf to an ideal. | |
probe | Display low-level properties of the selected tile. | |
r | ||
rejuvenate | Resets unit age. | |
remove-stress | Reduce stress values for fortress dwarves. | |
reveal-hidden-units | Reveal sneaking units. | |
s | ||
spotclean | Remove all contaminants from the tile under the cursor. | |
set-orientation | Alter a unit's romantic inclinations. | |
showmood | Shows all items needed for the active strange mood. | |
starvingdead | Prevent infinite accumulation of roaming undead. | |
strangemood | Trigger a strange mood. | |
superdwarf | Make a dwarf supernaturally speedy. | |
t | ||
teleport | Teleport a unit anywhere. | |
w | ||
warn-stranded | Reports citizens who can't reach any other citizens. |