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3 | |
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3dveins |
Rewrite layer veins to expand in 3D space. |
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a | |
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aquifer |
Add, remove, or modify aquifers. |
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alltraffic |
Set traffic designations for every single tile of the map. |
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b | |
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blueprint |
Record a live game map in a quickfort blueprint. |
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bprobe |
Display low-level properties of the selected building. |
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c | |
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changelayer |
Change the material of an entire geology layer. |
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changevein |
Change the material of a mineral inclusion. |
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cleaners (plugin) |
Provides commands for cleaning spatter from the map. |
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clean |
Removes contaminants. |
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clear-smoke |
Removes all smoke from the map. |
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clear-webs |
Removes all webs from the map. |
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colonies |
Manipulate vermin colonies and hives. |
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cprobe |
Display low-level properties of the selected unit. |
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d | |
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deramp |
Removes all ramps designated for removal from the map. |
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design (plugin) |
Draws designations in shapes. |
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devel/block-borders |
Outline map blocks on the map screen. |
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dig (plugin) |
Provides commands for designating tiles for digging. |
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digv |
Designate all of the selected vein for digging. |
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digvx |
Dig a vein across z-levels, digging stairs as needed. |
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digl |
Dig all of the selected layer stone. |
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diglx |
Dig layer stone across z-levels, digging stairs as needed. |
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digcircle |
Designate circles. |
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digtype |
Designate all vein tiles of the same type as the selected tile. |
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digexp |
Designate dig patterns for exploratory mining. |
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dig-now |
Instantly complete dig designations. |
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e | |
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extinguish |
Put out fires. |
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f | |
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feature |
Control discovery flags for map features. |
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filltraffic |
Set traffic designations using flood-fill starting at the cursor. |
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firestarter |
Lights things on fire. |
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fix/stable-temp |
Solve FPS issues caused by fluctuating temperature. |
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flows |
Counts map blocks with flowing liquids. |
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g | |
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gui/aquifer |
View, add, remove, or modify aquifers. |
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gui/biomes |
Visualize and inspect biome regions on the map. |
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gui/blueprint |
Record a live game map in a quickfort blueprint. |
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gui/design |
Design designation utility with shapes. |
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gui/gm-editor |
Inspect and edit DF game data. |
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gui/liquids |
Interactively paint liquids onto the map. |
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gui/pathable |
Highlights tiles reachable from the selected tile. |
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gui/quantum |
Quickly and easily create quantum stockpiles. |
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gui/quickfort |
Apply layout blueprints to your fort. |
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gui/reveal |
Reveal map tiles. |
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gui/sandbox |
Create units, trees, or items. |
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h | |
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hfs-pit |
Creates a pit straight to the underworld. |
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l | |
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lair |
Mark the map as a monster lair. |
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light-aquifers-only |
Change heavy and varied aquifers to light aquifers. |
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liquids |
Place magma, water or obsidian. |
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liquids-here |
Spawn liquids on the selected tile. |
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locate-ore |
Scan the map for metal ores. |
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p | |
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pathable (plugin) |
Marks tiles that are reachable from the cursor. |
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position |
Report cursor and mouse position, along with other info. |
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probe |
Display low-level properties of the selected tile. |
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prospector (plugin) |
Provides commands that help you analyze natural resources. |
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prospect |
Shows a summary of resources that exist on the map. |
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q | |
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quickfort |
Apply layout blueprints to your fort. |
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r | |
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restrictice |
Restrict traffic on all tiles on top of visible ice. |
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restrictliquids |
Restrict traffic on all visible tiles with liquid. |
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regrass |
Regrow surface grass and cavern moss. |
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reveal |
Reveal the map. |
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revforget |
Discard records about what was visible before revealing the map. |
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revtoggle |
Switch between reveal and unreveal. |
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revflood |
Hide everything, then reveal tiles with a path to a unit. |
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reveal-hidden-sites |
Reveal all sites in the world. |
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reveal-hidden-units |
Reveal sneaking units. |
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s | |
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spotclean |
Remove all contaminants from the tile under the cursor. |
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source |
Create an infinite magma or water source. |
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stonesense |
A 3D isometric visualizer. |
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ssense |
An alias for stonesense. |
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t | |
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tiletypes |
Paints tiles of specified types onto the map. |
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tiletypes-command |
Run tiletypes commands. |
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tiletypes-here |
Paint map tiles starting from the cursor. |
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tiletypes-here-point |
Paint the map tile under the cursor. |
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tubefill |
Replenishes mined-out adamantine. |
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u | |
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unreveal |
Revert a revealed map to its unrevealed state. |
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w | |
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weather |
Change the weather. |