"gameplay" tag index

Tools that introduce new gameplay elements.

3 | a | d | e | f | g | h | i | m | p | r | s | t | w
 
3
3dveins Rewrite layer veins to expand in 3D space.
 
a
add-recipe Add crafting recipes to a civ.
add-spatter (plugin) Add poisons and magical effects to weapons.
advtools A collection of useful adventure mode tools.
agitation-rebalance Make agitated wildlife and cavern invasions less persistent.
 
d
deep-embark Start a fort deep underground.
deteriorate Cause corpses, clothes, and/or food to rot away over time.
dwarfvet Allow animals to be treated at hospitals.
 
e
emigration Allow dwarves to emigrate from the fortress when stressed.
 
f
force Trigger in-game events.
 
g
gui/civ-alert Quickly get your civilians to safety.
 
h
hermit Go it alone in your fortress and attempt the hermit challenge.
 
i
idle-crafting Allow dwarves to independently craft objects when they have the need.
immortal-cravings Allow immortals to satisfy their cravings for food and drink.
 
m
misery Make citizens more miserable.
 
p
pet-uncapper Modify the pet population cap.
pop-control Limit the maximum size of migrant waves.
 
r
resize-armor Resize armor and clothing.
 
s
starvingdead Prevent infinite accumulation of roaming undead.
 
t
timestream Fix FPS death.
tweak A collection of tweaks and bugfixes.
 
w
work-now Reduce the time that dwarves idle after completing a job.