Add crafting recipes to a civ.
Civilizations pick randomly from a pool of possible recipes, which means not all civs get high boots, for instance. This script can help fix that. Only weapons, armor, and tools are currently supported; things such as instruments are not.
Add all crafting recipes that your civ could have chosen from its pool, but did not.
Add all available weapons and armor, including exotic items like blowguns, two-handed swords, and capes.
add-recipe single <item token>
Add a single item by the given item token.
add-recipe single SHOES:ITEM_SHOES_BOOTS
Allow your civ to craft high boots.