Removed tools¶
This page lists tools (plugins or scripts) that were previously included in DFHack but have been removed. It exists primarily so that internal links still work (e.g. links from the Changelog).
Contents
autohauler¶
An automated labor management tool that only addressed hauling labors, leaving the assignment of skilled labors entirely up to the player. Fundamentally incompatible with the work detail system of labor management in v50 of Dwarf Fortress.
automaterial¶
Moved frequently used materials to the top of the materials list when building buildings. Also offered extended options when building constructions. All functionality has been merged into buildingplan.
autounsuspend¶
Replaced by suspendmanager.
combine-drinks¶
Replaced by the new combine script. Run
combine here --types=drink
combine-plants¶
Replaced by the new combine script. Run
combine here --types=plants
command-prompt¶
Replaced by gui/launcher –minimal.
create-items¶
Replaced by gui/create-item –multi.
deteriorateclothes¶
Replaced by the new combined deteriorate script. Run
deteriorate --types=clothes
.
deterioratecorpses¶
Replaced by the new combined deteriorate script. Run
deteriorate --types=corpses
.
deterioratefood¶
Replaced by the new combined deteriorate script. Run
deteriorate --types=food
.
devel/unforbidall¶
Replaced by the unforbid script. Run unforbid all --quiet
to match the
behavior of the original devel/unforbidall
script.
digfort¶
A script to designate an area for digging according to a plan in csv format.
Please use DFHack’s more powerful quickfort script instead. You can use your
existing .csv files. Just move them to the blueprints
folder in your DF
installation, and instead of digfort file.csv
, run
quickfort run file.csv
.
fix-armory¶
Allowed the military to store equipment in barracks containers. Removed because it required a binary patch to DF in order to function, and no such patch has existed since DF 0.34.11.
fix/build-location¶
The corresponding DF Bug 5991 was fixed in DF 0.40.05.
fix/diplomats¶
The corresponding DF Bug 3295 was fixed in DF 0.40.05.
fix/fat-dwarves¶
The corresponding DF Bug 5971 was fixed in DF 0.40.05.
fix/feeding-timers¶
The corresponding DF Bug 2606 was fixed in DF 0.40.12.
fix/merchants¶
Humans can now make trade agreements. This fix is no longer necessary.
fortplan¶
Designates furniture for building according to a .csv
file with
quickfort-style syntax. Please use DFHack’s more powerful quickfort
script instead. You can use your existing .csv files. Just move them to the
blueprints
folder in your DF installation, and instead of
fortplan file.csv
run quickfort run file.csv
.
gui/assign-rack¶
This script is no longer useful in current DF versions. The script required a binpatch <binpatches/needs-patch>`, which has not been available since DF 0.34.11.
gui/dig¶
Renamed to gui/design
gui/hack-wish¶
Replaced by gui/create-item.
gui/no-dfhack-init¶
Tool that warned the user when the dfhack.init
file did not exist. Now that
dfhack.init
is autogenerated in dfhack-config/init
, this warning is no
longer necessary.
masspit¶
Replaced with a GUI version: gui/masspit.
resume¶
Allowed you to resume suspended jobs and displayed an overlay indicating suspended building construction jobs. Replaced by unsuspend script.
ruby¶
Support for the Ruby language in DFHack scripts was removed due to the issues the Ruby library causes when used as an embedded language.
show-unit-syndromes¶
Replaced with a GUI version: gui/unit-syndromes.
stocksettings¶
Along with copystock
, loadstock
and savestock
, replaced with the new
stockpiles API.
title-version¶
Replaced with an overlay.
warn-stuck-trees¶
The corresponding DF Bug 9252 was fixed in DF 0.44.01.