Removed tools

This page lists tools (plugins or scripts) that were previously included in DFHack but have been removed. It exists primarily so that internal links still work (e.g. links from the Changelog).

autohauler

An automated labor management tool that only addressed hauling labors, leaving the assignment of skilled labors entirely up to the player. Fundamentally incompatible with the work detail system of labor management in v50 of Dwarf Fortress.

automaterial

Moved frequently used materials to the top of the materials list when building buildings. Also offered extended options when building constructions. All functionality has been merged into buildingplan.

autounsuspend

Replaced by suspendmanager.

combine-drinks

Replaced by the new combine script. Run combine here --types=drink

combine-plants

Replaced by the new combine script. Run combine here --types=plants

command-prompt

Replaced by gui/launcher –minimal.

create-items

Replaced by gui/create-item –multi.

deteriorateclothes

Replaced by the new combined deteriorate script. Run deteriorate --types=clothes.

deterioratecorpses

Replaced by the new combined deteriorate script. Run deteriorate --types=corpses.

deterioratefood

Replaced by the new combined deteriorate script. Run deteriorate --types=food.

devel/unforbidall

Replaced by the unforbid script. Run unforbid all --quiet to match the behavior of the original devel/unforbidall script.

digfort

A script to designate an area for digging according to a plan in csv format. Please use DFHack’s more powerful quickfort script instead. You can use your existing .csv files. Just move them to the blueprints folder in your DF installation, and instead of digfort file.csv, run quickfort run file.csv.

fix-armory

Allowed the military to store equipment in barracks containers. Removed because it required a binary patch to DF in order to function, and no such patch has existed since DF 0.34.11.

fix/build-location

The corresponding DF Bug 5991 was fixed in DF 0.40.05.

fix/diplomats

The corresponding DF Bug 3295 was fixed in DF 0.40.05.

fix/fat-dwarves

The corresponding DF Bug 5971 was fixed in DF 0.40.05.

fix/feeding-timers

The corresponding DF Bug 2606 was fixed in DF 0.40.12.

fix/merchants

Humans can now make trade agreements. This fix is no longer necessary.

fortplan

Designates furniture for building according to a .csv file with quickfort-style syntax. Please use DFHack’s more powerful quickfort script instead. You can use your existing .csv files. Just move them to the blueprints folder in your DF installation, and instead of fortplan file.csv run quickfort run file.csv.

gui/assign-rack

This script is no longer useful in current DF versions. The script required a binpatch <binpatches/needs-patch>`, which has not been available since DF 0.34.11.

gui/dig

Renamed to gui/design

gui/hack-wish

Replaced by gui/create-item.

gui/no-dfhack-init

Tool that warned the user when the dfhack.init file did not exist. Now that dfhack.init is autogenerated in dfhack-config/init, this warning is no longer necessary.

masspit

Replaced with a GUI version: gui/masspit.

resume

Allowed you to resume suspended jobs and displayed an overlay indicating suspended building construction jobs. Replaced by unsuspend script.

ruby

Support for the Ruby language in DFHack scripts was removed due to the issues the Ruby library causes when used as an embedded language.

show-unit-syndromes

Replaced with a GUI version: gui/unit-syndromes.

stocksettings

Along with copystock, loadstock and savestock, replaced with the new stockpiles API.

title-version

Replaced with an overlay.

warn-stuck-trees

The corresponding DF Bug 9252 was fixed in DF 0.44.01.