modtools/skill-change¶
Sets or modifies a skill of a unit.
Usage¶
modtools/skill-change --unit <id> --skill <skill> --mode <mode> --granularity <granularity> --value <amount> [--loud]
Options¶
--unit <id>
Id of the target unit.
--skill <skill>
Specify which skill to set.
--mode <mode>
Mode can be
add
orset
, depending on whether you want to add to the existing experience/level or set it.--granularity <granularity>
Granularity can be
experience
orlevel
, depending on whether you want to modify/set the experience value or the experience level.--value <amount>
How much to set/add.
--loud
if present, prints changes to console