modtools/skill-change

Sets or modifies a skill of a unit.

Usage

modtools/skill-change --unit <id> --skill <skill> --mode <mode> --granularity <granularity> --value <amount> [--loud]

Options

--unit <id>

Id of the target unit.

--skill <skill>

Specify which skill to set.

--mode <mode>

Mode can be add or set, depending on whether you want to add to the existing experience/level or set it.

--granularity <granularity>

Granularity can be experience or level, depending on whether you want to modify/set the experience value or the experience level.

--value <amount>

How much to set/add.

--loud

if present, prints changes to console