modtools/skill-change¶
Sets or modifies a skill of a unit.
Usage¶
modtools/skill-change --unit <id> --skill <skill> --mode <mode> --granularity <granularity> --value <amount> [--loud]
Options¶
--unit <id>Id of the target unit.
--skill <skill>Specify which skill to set.
--mode <mode>Mode can be
addorset, depending on whether you want to add to the existing experience/level or set it.--granularity <granularity>Granularity can be
experienceorlevel, depending on whether you want to modify/set the experience value or the experience level.--value <amount>How much to set/add.
--loudif present, prints changes to console