modtools/moddable-gods¶
This script allows you to create new gods in an existing world.
Usage¶
moddable-gods --name <name> --spheres <sphereList> [<options>]
Examples¶
modtools/moddable-gods --name "Slarty Bog" --spheres FATE,WEATHERCreate a new god named “Slarty Bog” with spheres of influence of FATE and WEATHER. The god will have a random gender and will be depicted as a dwarf.
modtools/moddable-gods -n Og -s SPEECH,SALT,SACRIFICE -g neuter -d emuCreate a new god named “Og” with spheres of influence of SPEECH, SALT, and SACRIFICE. The god will be genderless and will be depicted as an emu.
Options¶
-n,--name <name>The name of the god to create. This is a required argument. The name must be unique in the world. If the name is already taken, the script will exit without action.
-s,--spheres <sphereList>A comma-separated list of spheres of influence for the god. This is a required argument. To see the available spheres, run this command:
lua @df.sphere_type
-g,--gender (male|female|neuter)The gender of the god. If not specified, a random gender will be chosen.
-d,--depicted-as <str or race ID>When the deity is referenced in-game, it will be described as “often depicted as a <str>”. The string must match the token ID or descriptive name of a race that exists in the world. You can also specify a numeric race ID. If not specified, it defaults to “dwarf”.
-q,--quietIf specified, suppresses all non-error output.