misery¶
Command: misery
Increase the intensity of your citizens’ negative thoughts.
When enabled, negative thoughts that your citizens have will multiply by the specified factor. This makes it more challenging to keep them happy.
Usage¶
enable misery
misery [status]
misery <factor>
misery clear
The default misery factor is 2, meaning that your dwarves will become
miserable twice as fast.
Examples¶
enable miseryStart multiplying bad thoughts for your citizens!
misery 5Make dwarves become unhappy 5 times faster than normal – this is quite challenging to handle!
misery clearClear away negative thoughts added by
misery. Note that this will not clear negative thoughts that your dwarves accumulated “naturally”.