misery

Tags: fort | gameplay | units

Command: misery

Increase the intensity of your citizens’ negative thoughts.

When enabled, negative thoughts that your citizens have will multiply by the specified factor. This makes it more challenging to keep them happy.

Usage

enable misery
misery [status]
misery <factor>
misery clear

The default misery factor is 2, meaning that your dwarves will become miserable twice as fast.

Examples

enable misery

Start multiplying bad thoughts for your citizens!

misery 5

Make dwarves become unhappy 5 times faster than normal – this is quite challenging to handle!

misery clear

Clear away negative thoughts added by misery. Note that this will not clear negative thoughts that your dwarves accumulated “naturally”.