smooth-movement¶
This plugin makes creatures, hauled items, vehicles, and associated status icons glide between tiles. It only changes rendering; gameplay, simulation timing, and save data are unaffected.
The plugin requires the SDL 2D renderer.
Usage¶
enable smooth-movement
smooth-movement
smooth-movement flip on|off
smooth-movement zlevel on|off
Running smooth-movement without arguments reports the plugin status and
current settings. Optional features are reset to their defaults whenever the
plugin is enabled.
Examples¶
enable smooth-movementEnable smooth movement on the main z-level.
smooth-movement flip onHorizontally flip creatures so they face their direction of travel.
smooth-movement zlevel onAlso animate movement on visible z-levels below the main level.
Settings¶
flip(default: off)Flip creature sprites horizontally according to their last horizontal movement. Items, vehicles, and designation icons keep their normal orientation.
zlevel(default: off)Animate movement on visible lower z-levels. Sprite flipping remains independent of this setting.