smooth-movement

This plugin makes creatures, hauled items, vehicles, and associated status icons glide between tiles. It only changes rendering; gameplay, simulation timing, and save data are unaffected.

The plugin requires the SDL 2D renderer.

Usage

enable smooth-movement
smooth-movement
smooth-movement flip on|off
smooth-movement zlevel on|off

Running smooth-movement without arguments reports the plugin status and current settings. Optional features are reset to their defaults whenever the plugin is enabled.

Examples

enable smooth-movement

Enable smooth movement on the main z-level.

smooth-movement flip on

Horizontally flip creatures so they face their direction of travel.

smooth-movement zlevel on

Also animate movement on visible z-levels below the main level.

Settings

flip (default: off)

Flip creature sprites horizontally according to their last horizontal movement. Items, vehicles, and designation icons keep their normal orientation.

zlevel (default: off)

Animate movement on visible lower z-levels. Sprite flipping remains independent of this setting.