warn-stranded¶
If any (live) groups of fort citizens are stranded from the main (largest) group, the game will pause and you’ll get a warning dialog telling you which citizens are isolated. This gives you a chance to rescue them before they get overly stressed or start starving.
Each citizen will be put into a group with the other citizens stranded together.
There is a command line interface that can print status of citizens without pausing or bringing up a window.
The GUI and command-line both also have the ability to ignore citizens so they don’t trigger a pause and window.
You can enable warn-stranded notifications in gui/control-panel on the “Gameplay” subtab.
Usage¶
warn-stranded
warn-stranded status
warn-stranded clear
warn-stranded (ignore|ignoregroup|unignore|unignoregroup) <id>
Examples¶
warn-strandedStandard command that checks citizens and pops up a warning if any are stranded. Does nothing when there are no unignored stranded citizens.
warn-stranded statusList all stranded citizens and all ignored citizens. Includes citizen unit ids.
warn-stranded clearClear (unignore) all ignored citizens.
warn-stranded ignore 1Ignore citizen with unit id 1.
warn-stranded ignoregroup 2Ignore stranded citizen group 2.
warn-stranded unignore 1Unignore citizen with unit id 1.
warn-stranded unignoregroup 3Unignore stranded citizen group 3.