warn-stranded

If any (live) groups of fort citizens are stranded from the main (largest) group, the game will pause and you’ll get a warning dialog telling you which citizens are isolated. This gives you a chance to rescue them before they get overly stressed or start starving.

Each citizen will be put into a group with the other citizens stranded together.

There is a command line interface that can print status of citizens without pausing or bringing up a window.

The GUI and command-line both also have the ability to ignore citizens so they don’t trigger a pause and window.

You can enable warn-stranded notifications in gui/control-panel on the “Gameplay” subtab.

Usage

warn-stranded
warn-stranded status
warn-stranded clear
warn-stranded (ignore|ignoregroup|unignore|unignoregroup) <id>

Examples

warn-stranded

Standard command that checks citizens and pops up a warning if any are stranded. Does nothing when there are no unignored stranded citizens.

warn-stranded status

List all stranded citizens and all ignored citizens. Includes citizen unit ids.

warn-stranded clear

Clear (unignore) all ignored citizens.

warn-stranded ignore 1

Ignore citizen with unit id 1.

warn-stranded ignoregroup 2

Ignore stranded citizen group 2.

warn-stranded unignore  1

Unignore citizen with unit id 1.

warn-stranded unignoregroup 3

Unignore stranded citizen group 3.