warn-starving¶
If any (live) units are starving, very thirsty, or very drowsy, the game will pause and you’ll get a warning dialog telling you which units are in danger. This gives you a chance to rescue them (or take them out of their cages) before they die.
This script is set to run periodically by default in gui/control-panel.
Usage¶
warn-starving [all] [sane]
Examples¶
warn-starving all saneReport on all currently distressed units, excluding insane units that you wouldn’t be able to save anyway.
Options¶
allReport on all distressed units, even if they have already been reported. By default, only newly distressed units that haven’t already been reported are listed.
saneIgnore insane units.