"armok" tag indexTools which give the player god-like powers of any variety, such as control over game events, creating items from thin air, or viewing information the game intentionally keeps hidden. Players that do not wish to see these tools listed in DFHack command lists can hide them in the ``Preferences`` tab of `gui/control-panel`.
| a | ||
armoks-blessing | Bless units with superior stats and traits. | |
assign-attributes | Adjust physical and mental attributes. | |
assign-beliefs | Adjust a unit's beliefs and values. | |
assign-facets | Adjust a unit's facets and traits. | |
assign-goals | Adjust a unit's goals and dreams. | |
assign-preferences | Adjust a unit's preferences. | |
assign-skills | Adjust a unit's skills. | |
autodump | Instantly gather or destroy items marked for dumping. | |
autodump-destroy-here | Destroy items marked for dumping under the keyboard cursor. | |
| b | ||
brainwash | Set the personality of a dwarf to an ideal. | |
build-now | Instantly completes building construction jobs. | |
| c | ||
caravan | Adjust properties of caravans on the map. | |
catsplosion | Cause pregnancies. | |
changeitem | Change item material, quality, and subtype. | |
changelayer | Change the material of an entire geology layer. | |
changevein | Change the material of a mineral inclusion. | |
cleaners (plugin) | Provides commands for cleaning spatter from the map. | |
clean | Removes contaminants. | |
clear-smoke | Removes all smoke from the map. | |
clear-webs | Removes all webs from the map. | |
colonies | Manipulate vermin colonies and hives. | |
createitem | Create arbitrary items. | |
cursecheck | Check for cursed creatures. | |
| d | ||
deramp | Removes all ramps designated for removal from the map. | |
dig-now | Instantly complete dig designations. | |
diplomacy | View or alter diplomatic relationships. | |
drain-aquifer | Remove some or all aquifers on the map. | |
| e | ||
elevate-mental | Set mental attributes of a dwarf to an ideal. | |
elevate-physical | Set physical attributes of a dwarf to an ideal. | |
embark-skills | Adjust dwarves' skills when embarking. | |
exterminate | Kill things. | |
extinguish | Put out fires. | |
| f | ||
fastdwarf | Citizens walk fast and and finish jobs instantly. | |
feature | Control discovery flags for map features. | |
fillneeds | Temporarily satisfy the needs of a unit. | |
firestarter | Lights things on fire. | |
force | Trigger in-game events. | |
full-heal | Fully heal the selected unit. | |
| g | ||
geld | Geld and ungeld animals. | |
gui/autodump | Teleport or destroy items. | |
gui/create-item | Summon items from the aether. | |
gui/embark-anywhere | Embark wherever you want. | |
gui/gm-editor | Inspect and edit DF game data. | |
gui/gm-unit | Inspect and edit unit attributes. | |
gui/liquids | Interactively paint liquids onto the map. | |
gui/reveal | Reveal map tiles. | |
gui/sandbox | Create units, trees, or items. | |
gui/teleport | Teleport units anywhere. | |
| h | ||
hfs-pit | Creates a pit straight to the underworld. | |
| l | ||
lair | Mark the map as a monster lair. | |
lever | Inspect and pull levers. | |
light-aquifers-only | Change heavy and varied aquifers to light aquifers. | |
liquids | Place magma, water or obsidian. | |
liquids-here | Spawn liquids on the selected tile. | |
locate-ore | Scan the map for metal ores. | |
| m | ||
make-monarch | Crown the selected unit as a monarch. | |
makeown | Converts the selected unit to be a fortress citizen. | |
migrants-now | Trigger a migrant wave. | |
| n | ||
nopause | Disable pausing. | |
| p | ||
points | Sets available points at the embark screen. | |
pref-adjust | Set the preferences of a dwarf to an ideal. | |
prospector (plugin) | Provides commands that help you analyze natural resources. | |
prospect | Shows a summary of resources that exist on the map. | |
| r | ||
regrass | Regrow all the grass. | |
rejuvenate | Resets unit age. | |
remove-stress | Reduce stress values for fortress dwarves. | |
remove-wear | Remove wear from items in your fort. | |
reveal | Reveals the map. | |
revforget | Discard records about what was visible before revealing the map. | |
revtoggle | Switch between reveal and unreveal. | |
revflood | Hide everything, then reveal tiles with a path to a unit. | |
reveal-hidden-sites | Reveal all sites in the world. | |
reveal-hidden-units | Reveal sneaking units. | |
| s | ||
spotclean | Remove all contaminants from the tile under the cursor. | |
set-orientation | Alter a unit's romantic inclinations. | |
set-timeskip-duration | Modify the duration of the pre-game world update. | |
showmood | Shows all items needed for the active strange mood. | |
source | Create an infinite magma or water source. | |
startdwarf | Change the number of dwarves you embark with. | |
strangemood | Trigger a strange mood. | |
superdwarf | Make a dwarf supernaturally speedy. | |
| t | ||
tame | Tame and train animals. | |
teleport | Teleport a unit anywhere. | |
tiletypes | Paints tiles of specified types onto the map. | |
tiletypes-command | Run tiletypes commands. | |
tiletypes-here | Paint map tiles starting from the cursor. | |
tiletypes-here-point | Paint the map tile under the cursor. | |
tubefill | Replenishes mined-out adamantine. | |
| u | ||
unreveal | Hides previously hidden tiles again. | |
ungeld | Undo gelding for an animal. | |
| w | ||
weather | Change the weather. |