reveal¶
Tags: adventure | fort | armok | inspection | map
Command: reveal
Reveals the map.
Command: unreveal
Hides previously hidden tiles again.
Command: revforget
Discard records about what was visible before revealing the map.
Command: revtoggle
Switch between reveal and unreveal.
Command: revflood
Hide everything, then reveal tiles with a path to the cursor.
Command: nopause
Disable pausing.
This reveals all z-layers in fort mode. It also works in adventure mode, but any
of its effects are negated once you move. When you use it this way, you don’t
need to run unreveal
to hide the map again.
Usage¶
reveal [hell|demon]
Reveal the whole map. If
hell
is specified, also reveal HFS areas, but you are required to rununreveal
before unpausing is allowed in order to prevent the demons from spawning. If you really want to unpause with hell revealed, specifydemon
instead ofhell
.unreveal
Reverts the effects of
reveal
.revtoggle
Switches between
reveal
andunreveal
. Convenient to bind to a hotkey.revforget
Discard info about what was visible before revealing the map. Only useful where (for example) you abandoned with the fort revealed and no longer need the saved map data when you load a new fort.
revflood
Hide everything, then reveal tiles with a path to the cursor. This allows reparing maps that you accidentally saved while they were revealed. Note that tiles behind constructed walls are also revealed as a workaround for Bug 1871.
nopause 1|0
Disables pausing (both manual and automatic) with the exception of the pause forced by reveal
hell
. This is nice for digging under rivers. Usenopause 1
to prevent pausing andnopause 0
to allow pausing like normal.